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Facial Rigging



This Hybrid Face Rigging System contains the controls of Eyes, Brows, Nose, Mouth, Jaw and Cheeks. It also applies advanced technology including Action Units, Augumented Joints and Eye Targeting. 

With the Action Units driven by augumented joints, the character can have abundant facial expressions. These can be recorded by BlendShape system and easily used.

The motion information of eyeball was optimized by a series of functions and conveyed to the eyelid joints, which can make the eyelid moved with the eyeballs.

The cheek controls is scalable, which allows user to create blowing action.

Controls of Jaw, Teeth and Tongue.

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